Cube Siege — Privacy Policy

Effective: 25 September 2026 · See also the Terms of Use

Cube Siege is a game. We collect as little as possible, never sell data, show no ads and do not track you across other apps or websites.

What we process and why

DataWhyWhen
A random player ID created by Unity AuthenticationTo keep your progress and connect co-op gamesAlways (no name or email)
Game progress: unlocked stages, best scores, tutorial, garage (level, stat points, modules, bolts), crystal balance, skins owned and battle-pass progressTo back up your progress (Unity Cloud Save)Always
Your nickname (you choose it in Settings)To show it over your tank to the other players in battles and co-opSent to the game server or your co-op partner only while you play online
In-app purchases: the product and Apple's transaction IDTo add the crystals you bought (payment itself is handled only by Apple; we never see your card details)When you buy crystals
Your Apple ID's anonymous user identifierTo restore progress on a new deviceOnly if you tap “Sign in with Apple”. We do not request your name or email.
Gameplay statistics: stages started and cleared, battles, scores, level-ups, whether you played co-op, what you bought with crystals and crystal purchases; device model, OS version and approximate country as recorded by Google Analytics for FirebaseTo understand which stages are too hard and improve the gameOnly if you allow it (asked once, changeable in Settings)
Crash reports: device model, OS version, app version, technical error detailsTo find and fix crashesOnly if you chose to share analytics with app developers in iOS Settings; delivered by Apple
Your IP address (processed transiently by the connection services)To connect you with a friend in a co-op game (Unity Relay) or on the same Wi-Fi, and for online battles: to find a match (our matchmaker on Cloudflare) and to start a battle server near you (Edgegap)Only while you host or join a co-op game or play an online battle
Game Center scoreTo show the leaderboardIf you are signed in to Game Center; handled by Apple under Apple's privacy policy

Who processes it

Unity Technologies (Unity Gaming Services: Authentication, Cloud Save, Relay, In-App Purchasing), Cloudflare (matchmaking), Edgegap (battle servers) and Google (Google Analytics for Firebase — only with your consent, with advertising-ID collection turned off) act as our service providers — see Unity's privacy policy and Google's privacy policy. Apple processes Sign in with Apple and Game Center data under Apple's privacy policy. Nobody else receives your data.

Your choices

Retention

Progress is kept until you delete your account. Analytics data is kept by Google for a limited period (retention set to 2 months) and deleted on request.

Children

The game is suitable for a general audience. We do not knowingly collect personal information from children beyond what is described above; no account details such as name or email are ever requested.

Changes

If this policy changes, the new version will appear on this page with a new effective date.

Contact

support@cubesiege.com